# Overview

<figure><img src="https://1186324960-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FWEOieFcrCdoaTX1LuCOI%2Fuploads%2FhBshC5KpBw7fN9vTWGS2%2Fspectra_3views.webp?alt=media&#x26;token=6666dcc9-d4e6-479a-808d-c549ab5bd435" alt=""><figcaption><p>Create Unity 3D, VR, and AR apps for any platform with the Scans API</p></figcaption></figure>

The **MeshMap Unity SDK** is a suite of modular Unity packages designed to accelerate the creation of **location-based XR experiences**.

* [Core](https://docs.meshmap.com/unity-sdk/core)
* [XR](https://docs.meshmap.com/unity-sdk/xr)
* [Magic Leap 2 Support](https://docs.meshmap.com/unity-sdk/magic-leap-2-support)
* [Building Blocks](https://docs.meshmap.com/unity-sdk/building-blocks)

It provides ready-to-use samples, building blocks, and cross-platform integrations that let you focus on creating content instead of boilerplate code.

The goal is to provide Unity developers of all skill levels with tools that simplify and accelerate their workflow from weeks to minutes.

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## Principles

* **Modular design** — install only the packages you need.
* **Cross-platform support** — including Magic Leap 2, Meta Quest 3, and XREAL Air 2 Ultra.
* **Rapid prototyping** — common systems like rigs, interactors, UI, events, save, audio, and utilities are pre-built.
