Runtime
Method Calls
Auth.HandleAuthProcessAsync
Auth.CancelAuthProcess
Auth.DisconnectFromMeshMapAccount
Events
Auth.OnCodeGenerated
Auth.OnCodeValidated
Auth.OnAuthenticated
Auth.OnAuthenticationCancelled
Auth.OnAuthenticationFailed
Auth.OnDisconnected
Getting Started
The easiest way to get started is to import the Auto and Scan Import sample into your Unity project. Go to Windows > Package Manager > MeshMap Unity SDK > Samples
.
Make sure to configure your API key in the MeshMap Hub
Features
A simple user flow for MeshMap account login and logout.
Generates a 6-digit verification code to enter in the MeshMap web app. The player may be prompted to login or create a MeshMap account.
Persistent authentication status using PlayerPrefs. Deleted on log out.
Components
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