XR
com.meshmap.sdk.xr
v0.0.10
16 Aug 2025
The MeshMap XR package contains cross-platform software management systems, player rigs, interactors, UI, and marker tracking modules.
Features
In addition to the samples below:
Cross-platform Management — Editor tooling that automatically manages package wrapping, build profiles, and AndroidManifests for the supported target devices.
Rigs — Generic XR rig assets.
Interactors — Simple
XRBaseInteractor
-based classes and related components.UI — Generic menu assets.
Marker Tracking — Assets for supporting cross-platform fiducial marker tracking.
Samples
To import a sample into your Unity project, go to Windows > Package Manager > MeshMap XR > Samples
.
Marker Tracking — Demonstrates how to set up a simple scene with marker tracking to localize content for location-based AR experiences.
Getting Started
The easiest way to get started is to clone the MeshMap Location-based AR Sample repository and open the project using Unity Hub.
Requirements
Windows, Mac
Unity 6000.0.50 LTS
Android Build Support
Universal Render Pipeline (URP)
Package Dependencies
VContainer v1.16.8 (scoped registry)
Unity XR Plugin Management v4.5.1
Unity XR Interaction Toolkit v3.0.8
Starter Assets and Hand Interactions Demo samples.
Unity XR Hands v1.5.1
Hand Visualizer sample.
Unity OpenXR Plugin v1.15.0
Unity XR Composition Layers v2.0.0
Unity Meta OpenXR v2.2.0
Unity Meta XR v74.0.0
Unity Meta MR Utility Kit v74.0.0
XREAL Unity SDK v3.0.0
Import
The com.meshmap.sdk.xr package can be added via Unity Package Manager (UPM) from Git. Follow the import instructions.
Basic Usage
After import, the files will be available in the Packages section of the Project window in Unity Editor.
Settings, Permissions, and Installation
Review these settings configuration guides with reference images for each target device:
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