XR

com.meshmap.sdk.xr

v0.1.0-exp.2 29 Sept 2025

The MeshMap XR package is experimental and contains cross-platform device SDK management systems, player rigs, interactables, interactors, UI, and marker tracking modules.

Some developers will find that building for one target XR device is sufficient, particularly when designing a unique location-based experience (LBE). This package is most useful when designing LBEs that reuse assets across several locations and target devices.

This package depends on a minimally modified version of the Magic Leap SDK to prevent compilation errors when building for multiple target XR devices with Unity OpenXR Plugin 1.15.0. In accordance with the Magic Leap 2 Software License Agreement, the package is included when necessary in sample projects, but not redistributed solely on its own.

This package also depends on a minimally modified version of jp.keijiro.apriltag which includes the 36h11 tag family. It is licensed under the BSD 2-Clause License.

Changelog


Features

In addition to the samples below:

  • Cross-platform Management — Editor tooling that automatically manages package wrapping, build profiles, and AndroidManifests for the supported target devices.

  • Rigs — Generic XR rig assets.

  • Interactables — Simple XRBaseInteractable-based classes and related components.

  • Interactors — Simple XRBaseInteractor-based classes and related components.

  • UI — Generic menu assets.

  • Marker Tracking — Assets for supporting cross-platform fiducial marker tracking.


Samples

To import a sample into your Unity project, go to Windows > Package Manager > MeshMap XR > Samples.

  • Marker Tracking — Demonstrates how to set up a simple scene with marker tracking to localize content for location-based AR experiences.


Getting Started

The easiest way to get started is to clone the MeshMap Location-based AR Sample repository and open the project using Unity Hub.


Requirements

  • Windows, Mac

  • Unity 6000.0.58f2 LTS

    • Android Build Support

    • Universal Render Pipeline (URP)

Other Unity versions may work but they have not been tested. We strongly recommend using the version listed above.


Package Dependencies

  • VContainer v1.16.8 (scoped registry)

  • Unity XR Plugin Management v4.5.1

  • Unity XR Interaction Toolkit v3.0.8

    • Starter Assets and Hand Interactions Demo samples.

  • Unity XR Hands v1.5.1

    • Hand Visualizer sample.

  • Unity OpenXR Plugin v1.15.0

  • Unity XR Composition Layers v2.0.0

  • Unity Meta OpenXR v2.2.0

  • Unity Meta XR v74.0.0

  • Unity Meta MR Utility Kit v74.0.0

  • Magic Leap Unity SDK v2.6.0-pre.R15-meshmap

  • XREAL Unity SDK v3.0.0


Import

The com.meshmap.sdk.xr package can be added via Unity Package Manager (UPM) from Git. Follow the import instructions.


Basic Usage

After import, the files will be available in the Packages section of the Project window in Unity Editor.


Settings, Permissions, and Installation

Review these settings configuration guides with reference images for each target device:

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