Interactors
Components
Inherits from XRBaseGrabTransformer
. Allows for the locking of specific rotation axes in world space. When an object is grabbed and manipulated,
this class ensures that rotations are only applied to the specified axes in global coordinates, preserving the initial world rotation for the others.
A cross-platform replacement helper for XRInputModalityManager
to robustly switch between hands and controllers, with an override to use controller
when any controller button is pressed, even if the OS hasn't reported tracking yet.
XR Interactor that tracks hand joints via XRHandSubsystem
to detect pinch gestures. Optionally, attach a TrackedPoseDriver
to update the position instead of XR Hands pose.
Tracks and updates the pose of the XRPokeInteractor
.
Controls the sound effects of XRPokeInteractor
.
Updates the position of a visual indicator to follow the XRPokeInteractor
.
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